Each summoned totem can hold only a rarity-dependent number of utility cards, with an uncommon monster limited to two simultaneous utilities.
Donut successfully applies Stout and Time Extend to Geraldo. The first enlarges his health bar, and the second adds another sixty seconds to his summon timer.
When she attempts to play a second Time Extend, the interface refuses because uncommon totems may hold only two utility cards. Carl infers that capacity may scale across the seven rarity levels, potentially from one on common cards to seven on unique cards.
The higher-rarity scaling remains a hypothesis, but the uncommon limit is explicit and makes buff selection a constrained part of deck strategy.
Two glowing utility icons locked above a totem card while a third strikes a closed slot.
The limit prevents unlimited stacking and increases the tactical value of high-rarity totems.