Crawler-controlled totem kills count as player kills even when possession and system design make the deaths unintended.
Imani's Amhuluk kills her four immobilized squad members without her ordering a targeted betrayal. The system nevertheless gives Imani four player-killer skulls because the totem belongs to her.
Carl compares the cruelty to Florin receiving blame after Lucia Mar killed Ifechi. The mechanic marks traumatized survivors as killers and may restrict future behavior regardless of intent or coercion.
Four dark skull icons connected by ownership lines to a creature card rather than the horrified summoner.
The rule weaponizes ownership attribution to compound grief with stigma and mechanical punishment.