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Generic item illustration for The Safe Space Wand
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The Safe Space Wand

Safe Space · Safe Space Wand

Prepotente's rare wand creates a tiny three-minute safe zone, which he uses to open his loot boxes despite having only one charge afterward.

Story so far

Prepotente points the wand at open ground and creates a blue square one meter on each side. The temporary safe space lasts three minutes and permits him to open adventurer and benefactor boxes outside a normal settlement safe room.

Carl immediately recognizes possibilities beyond loot access and considers the charge extravagant, but Prepotente values the emergency box more. After the activation, only one wand charge remains.

Appearance

A wand that projects a glowing one-meter blue square onto the ground.

Role

The wand lets Prepotente receive his sponsor's urgent anti-Creeper supplies in the field.

Relationships

Prepotente — He spends a charge to open his boxes immediately.
The Plenty — The safe zone allows their emergency benefactor box to open.
Carl — He recognizes the wand's broader tactical value.
Sources — 1 recorded facts, by chapter
Chapter 49
  • Prepotente's rare wand creates a tiny three-minute safe zone, which he uses to open his loot boxes despite having only one charge afterward.
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