Every ninth-floor faction receives a seed that must be placed in a visible structure and creates the conquerable seat of its army's dominion.
When crawlers arrive for ninth-floor faction wars, each team receives one day to place its Throne Seed inside a self-contained structure on its property. Factions frequently pre-build fortified castles or select existing strongholds because the resulting location cannot be hidden.
If an opponent conquers that castle, its associated armies are defeated and dominion transfers to the victor.
A magical seed that grows or designates a glowing throne within a fortified structure.
The seed creates the central, visible conquest objective for each faction-war army.