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Library/ The Butcher's Masquerade
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Generic creature illustration for Shade Gnolls
creature

Shade Gnolls

Shade gnoll

Hyena-headed people the dungeon reproduced as NPCs on the fourth floor, and who exist for real outside it.

Story so far

Carl identifies the two guards who drop into the Security Checkpoint as shade gnolls — the kind that look like hyenas, the same type of creature as Growler Gary, the NPC he was forced to kill a dozen times over on the fourth floor. The distinction he draws is the point: these are real ones, members of the Shade Gnoll Riot Forces, mercenaries rather than dungeon-spawned fodder, and no tool tips appear over them.

In person they are capable and disciplined, moving through low gravity with practiced ease, dropping feet-first through a ceiling hatch and launching themselves back up through it higher than Carl expects. One grunts with amusement at a joke about explosives; the other stops to scratch a cat under the chin on his way out.

Appearance

Hyena-headed humanoids with the heads left bare above full-body plastic-like armor, heavy booted feet that click on glass, and enough strength to jump cleanly through an overhead hatch.

Role

A species Carl previously knew only as dungeon-manufactured NPCs, now encountered as free professionals working the outside world.

Relationships

Growler Gary — The fourth-floor NPC of this species Carl was made to kill a dozen times over.
Shade Gnoll Riot Forces — The real mercenary outfit these two belong to.
Carl — Recognises the species instantly and is quietly struck by meeting genuine ones.
Sources — 1 recorded facts, by chapter
Chapter 17
  • Hyena-headed people the dungeon reproduced as NPCs on the fourth floor, and who exist for real outside it.
Character portrait