Weapons Carl crafts for the town's defenses, one of which fires during the chapter's closing minutes.
Before he and Princess Donut went out to organize the town guards, Carl spent his time in the crafting room building a few more missile launchers — part of the defensive buildup around the settlement.
The work paid off audibly at the end of the chapter: as the rain intensified and Carl asked Donut whether the panic attacks were done, the sound of a missile shot into the air far behind them, followed by a detonation. Carl cursed, patted Donut, and declared it time to get back to work.
Crafted launchers emplaced around the settlement, their missiles audible as a shot followed by a detonation.
The town's crafted artillery, whose firing signals that the defense is already in use.