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Library/ Carl's Doomsday Scenario
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Generic item illustration for Banger Spheres
item

Banger Spheres

bangers · banger sphere · the metal balls

Two thrown across half a trainyard from a jai-alai scoop to make two mantaurs angry enough to charge.

Story so far

Carl uses them as an opening bid rather than a weapon. He steps out of the tunnel at Station and Repair Hub E, loads a banger sphere into his Xistera and hurls it at the pair of ManTauR guarding the employee line — a distance he honestly does not believe he can cover. The first ball sails true but lands short with a plink, and one of the creatures bends to pick it up; the second is already in the air and crashes into the other's head, drawing a cry of pain and a distant health bar.

Both white NPC dots turn red the moment they see him. Carl waves at them and waits.

Appearance

Small metal balls, thrown by hand or slung from a scoop.

Role

Long-range provocation, used to start a fight on Carl's terms.

Relationships

Xistera — Thrown from it to reach across the trainyard.
ManTauR — Used to draw two of them into a prepared ambush.
Carl — His opening move at the trainyard.
Sources — 4 recorded facts, by chapter
Chapter 42
  • Carl's baseball-sized dwarf-metal shot for his xistera — hundreds of crafted scrap-metal projectiles.
Chapter 53
  • Baseball-sized dwarf-metal shot, thrown down a stage three monster's throat to shatter its teeth.
Chapter 57
  • The non-explosive ones get thrown by the handful, all day, at things that will not stop coming.
Chapter 58
  • Two thrown across half a trainyard from a jai-alai scoop to make two mantaurs angry enough to charge.
Character portrait